Delphic tear generator. Console - Universal - Delphic Tear Generator Mk XV Epic For bonus exotic damage Console - Universal - Constriction Anchor Mk XV Epic For bonus exotic damage Console - Universal - Cascading Subatomic Disruptions Mk XV Epic Cascading Gravimetric Disruptions (missing from template). Delphic tear generator

 
Console - Universal - Delphic Tear Generator Mk XV Epic For bonus exotic damage Console - Universal - Constriction Anchor Mk XV Epic For bonus exotic damage Console - Universal - Cascading Subatomic Disruptions Mk XV Epic Cascading Gravimetric Disruptions (missing from template)Delphic tear generator  The Delphic Tear is nice because it's a pretty big boost to exotic damage but the Delta set boost all radiation,

Special Ability: Cutting Tractor Beam The Console - Universal - Cutting Tractor Beam is obtained by the players of all factions from the [Borg Lock Box] and [Infinity Prize Pack: Cross-Faction or Salvaged Console]. Delphic Tear Generator Drain Infection ReplyDuty Officers Effects Notes; Very Rare PWO Recharge time reduction Allows torp spam Very Rare PWO Recharge time reductionDelphic Tear Generator Plasma Storm Module ∞ Temporal Vortex Probe DOFFS: 31 of 47 26 of 47 Lespsa: 20% chance each second GW knocks affected enemy engines offline for 1 second Mizuab: 10% chance when you use Emergency Power to Auxiliary +25% Exotic Damage Abilities for 10 seconds VR Gravimetric Scientist to create more GWs. for some mission, aceton assimilator is great, always depend a bit on. Constriction Anchor, Sensor Burnout, and Delphic Tear Generator are great for EPG builds. Universal (in Tac and 3xEng slots): Constriction Anchor (+25. Captain Information. That's kinda fun. Right now i would take the delphic i guess, just because its great and you could buy it from the exchange instead of paying 200 lobi:). I utilize a Sphere Builder Science Edoulg Science vessel with a Torpedo, Cannon build with Delphic anti proton weapons. Photon Torpedo Launchers deal low damage but they have a fast recharge. Chance and . N. Improves your Warp Core Potential skill, which increases all power levels of your ship. I noticed that fire-once consoles like Genesis Seed and the Tholian Webspinner Array would function as per normal but channeled consoles like the Delphic Tear Generator would not. r/stobuilds: A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek OnlineWhich consoles are worth buying on the exchange for your other toons? Beam/Cannon builds prefered Which are worth getting before they might not be available anymore or just generally good to have no matter what build?r/stobuilds: A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek OnlineHello everybody, here are some suggestions and informations for season 13 builds. Delphic Tear Generator and Constriction Anchor, normally around 5 million ec each, are both closer to 20 mil. The Console - Universal - Delphic Tear Generator is obtained from the Sphere Builder Lock Box and [Infinity Prize Pack: Cross-Faction or Salvaged Console]. Increases your Critical Hit Chance in space combat. Improved Gravity Well and Spore Infused Anomalies come from c-store. Special Ability: Delphic Tear. 3% critD, or half what you'd get from Advanced Targeting Systems). Clicky can be handy in an emergency. Can have mods at Mk XIII, so choose what you want. Epic Counter-Command Multi-Conduit Energy Relay Mk XV Epic. +11. This has a very high ceiling. While STOBuilds seems quieter than before, because this is the place that has really guided me into trying out different builds and evolving…Thinking about it, though, the Delphic Tear Generator might be a good choice as well, get some cat2 in there. The USS Seleya, a Palatine-class MME using Aux Cannons. Resonating Payload Modification. Posted by u/Troy521 - 13 votes and 4 commentsDelphic Tear Generator Secondary Shield Projector Constriction Anchor 4 Science Consoles Auxiliary Ejection Assembly Dynamic Power Redistributor Module Shield Refrequencer [EPG] Mk XV Epic. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. With 4 Focusers and constant chaining of Aux to Structural you should have 5 stacks pretty reliably. Eye of Illuvatar 3. 0 CommentsConsole - Universal - Delphic Tear Generator: Console - Universal - Destabilized Dimensional Rip: Console - Universal - Destabilized Singularity Projector: Console -. Overview Exotic Particle Generator is a Captain Science skill that is available to all Captains. With the delphic AP set from the lobi store in shooting out high yield science torpedoes with huge recharge rates. Console - Universal - Directed Dilithium Resonance Destabilizer. Wide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. Delphic Tear Generator Mk XV Epic Console - Science - Temporal Disentanglement Suite Mk XV Epic 3. I'll see how Tour goes to decide whether to buy a sec def, although the tech upgrades I have could get the job done and have several left over, I. Save GW/SSV. #19. CryptoDelphic tear Generator Temporal Vortex Probe Neutronic Eddy Generator (nerfed i know-suggestions. It's been a while since I checked my science romulan, so I forgot what all I have in this area. The Disrupting Photon Torpedo Launcher is a reward for the Romulan mission mission “Mind Game”. Neutronic Eddy Generator (radiation) Delphic Tear Generator (radiation) Voice of the Prophets (physical) Plasma Storm Module (plasma) Fire proc on the Fek’ihri Torment. I'd argue that the Constriction Anchor and Delphic Tear Generator are arguably superior (guaranteed buffs), though I'd lose the Rule 62 and QP consoles first if Sci is intended to be a major focus. This weapon is charged with Withering Radiation, which has a chance to deal additional Radiation damage based on the number of Withering Radiation stacks present on the target. Group enemies in front at 5km and watch all the nice damage floaters go fly. Bridge Officers Power Commander Science Structural Analysis I. Tachyokinetic Converter. Rarely remember to use the clicky. Delphic Distortion Torpedo Great Debuff under HY Fore Weapon 3 Dark Matter Quantum Torpedo Launcher. Bridge Officers Power Commander Science-Temporal Operative. It's an EPG build on a tactical captain flying arguably the best ship for science in the game. The active is reminiscent of the Delphic Tear Generator in that it bombards random foes in the fore arc 16 times in 8 seconds. So, all other things being equal, set up a ship--any ship, really--but don't go too hard on Cat2. Would you have any sudgestions to replace the Delphic Tear Generator, Auxiliary Ejection Assembly and the Contriction ancho with? I do not have access to those consoles. Delphic Tear Generator: Destabilized Singularity Projector: Destabilized Tachyon Emitters: Heavy Escort Modifications: Disruption Pulse Emitter: Synergistic Retrofitting: Disruptor Autocannon: Bortasqu' Cruiser: Dominion Command Interface: Dominion Console: Dominion Coordination Protocol:(I'd look more at things like Delphic Tear Generator, Constriction Anchor, etc for consoles. Canon: Scatter Volley I. Neither item you have currently is exceptional. It has mostly the same clicky use as the Delphic tear, and for full spike would be used with it. Most of these items are mission rewards. However, maybe I should replace Chrono-Capacitor Array trait for this instead. :) do your Reps - Reputations! I mean alot of the gear / active traits come from there :) Exotic Damage leans heavily on a couple of personal traits: Reaching rank 15 in Science R&D gives you the most important one, Particle Manipulator, a trait that gives you (on a science vessel with lots of consoles giving you EPG stats) 50% crit chance and a huge boost to crit damage on your damage dealing science abilities based on your current. Cmdr Engineering/Temporal - Jem'Hadar. Depends which one you have. There's even more that I can't think of off the top of my head, or are more difficult to obtain (Like weaponized helical torsion from the legendary bundle). Same goes for any ability that is a Lt. With maxed Pedal to the Medal stacks, each spore burst does 14k. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. Delphic Tear Generator Dynamic Power Redistributor Module Ferrofluid Hydraulic Assembly Module Mk XV VR (no point upgrading it further). Deflector: Elite Fleet Protomatter OR Bajor Defense. Beam weapons are equally effective against starship shields and hull. T6-X VERNE TEMPORAL SCIENCE VESSEL. The obvious upgrade is the Improved Gravity Well trait and I have. It's passive is even more exotic damage. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Epic Universal Console. 5% chance to apply a plasma fire DoT directly to target's Hull. Just the ones I can come up with now, I'm sure there are more. Duelist's Fervor. The Borg Cutting Beam generator thingy has a passive that adds 10% Cat2 to damage of other universal consoles. But you can definitely think about dropping one of those heals to fit in EPtE (and probably the. I just looked at the tooltip values on the Subspace Vortex manuals, the unequipped Delphic Tear Generator, and the Gravimetric Torpedo tooltip from the reputation project. The only drawback is its 3 tac consoles, but that means more gimmick consoles like the mining drill laser, proton charge launcher and delphic tear generator. Dual Cannons have the smallest firing arc of any other weapon (except for Dual Heavy Cannons, which are the same)—45°—but have a larger damage potential than most other starship weapons. 0. 5% chance to disable 1 random subsystem for 5 seconds. Terran Targeting Systems. With maxed Pedal to the Medal stacks, each spore burst does 14k. They are not affected by Weapon Power. 7 x Lockbox Personal Traits. The Delphic Tear Generator's clicky is 1. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. A month ago, I submitted what I thought would be my last post exploring Exotic mechanics and posting the Google Sheets Exotic calculator that Tilor and I built. Console - Universal - Adaptive Emergency Systems: Adaptive Emergency Systems (All. Causal Anchor (from the Eternal-class Multi-Mission Science Vessel) spawns two AOE hazards that damage stuff over a. Delphic Tear Generator Stand-alone console. Pick two more consoles that have +Control, +EPG or +Bonus Exotic Damage (or more than one of those) if possible. With maximum aux power and spammage of science abilities, this ship will create a mess that would destroy enemmies. And for more fleet gear, the Colony deflector is a top pick, significantly better than the Revolutionary. And you'll almost certainly want the Fek'ihri Torment Engine, on my build, as good as Temporal Vortex Probe is, I. Doffs: Consider replacing. Console - Universal - Constriction Anchor Epic Cat 2 exotic Tactical consoles - Vulnerability Exploiters that boost your torpedoes, or universal consoles like Delphic Tear Generator for boosting exotic damage. Kinetic damage is dealt by deployed or. This is mostly only an issue with Plasma, Tetryon, and maybe Polaron builds, as there's a lot of similar consoles available from other sources for the other energy types. Interesting point I had not considered. Tips for good console sets/weps/space magic? So I’ve pretty much only ran TAC for most of my STO career, usually sticking with phaser builds, and utilizing my kelvin consoles. Active Power - Decloak Ambush + Bridge Officers - Superior Subterfuge +0. . Hull Image Refractors is probably the most generally useful. I was aiming for polaron based weapons and exotic damage abilities on my sci mainly gravity well and subspace vortex. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Then of course use Torpedo Spread as your main ability, and then fill in with whatever your craft offers you (the basic Kestrel Runabout is honestly probably one of the best possible choices for this build, with a bunch of healing and a. Delphic Tear Generator Mk XV Epic Lorca's Custom Fire Controls Mk XV Epic Bio-Neural Gel Pack Mk XV. Thoron Infused. Gravity Well 2 is a useless ability; Gravity Well 3 takes the same Commander rank slot but is better. Bioneural Infusion Circuits. Console - Universal - Adaptive Emergency Systems: Adaptive Emergency Systems (All Damage) Console - Universal - Crystalline Absorption Matrix: Crystalline Absorption Matrix (Matter Conversion Beam) Particle Generator consoles are the ultra-low-end filler while you earn your fleet credits for the particle focusers from the fleet research lab. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread. 7 x Lockbox Personal Traits. 72% critH, or twice what you are getting from Precision. The rsp doff extends its duration and the structural doff placates you for a few seconds after you hit it. I made more than that since I came back anyway, and it's a big buff. Well it does boost some consoles realy well like Delphic Tear and Cascading Subatomic Disruptions, it doesn't boost MTTA and Plasma Storm. Yea Delphic Tear Generator is a good choice too, its a great console. Resonating Payload Modification. This is due to the fact that this weapon does Polaron damage, and only includes the Tetryon proc, while a Tetryon Pulse Generator boosts the Tetryon energy type damage. If I assume all consoles but Particle Focusers, Scattering Field, and 30% from traits, that's 97. A bigger problem is the torpedo. In the limited testing I did for this, I noticed all weapons and BOFF powers also locked out while the experimental weapon was locking on. T'Laru with a bit of everything. 7 x Lockbox Personal Traits. Plasma Storm is just as awesome as everyone says. Note: Damage dealt by incubation cannot be increased using consoles or other abilities. I used to use a Boronite on my scitorp build but with the plethora of good consoles and limited console slots, the only lockbox console I still use is the Delphic Tear Generator for the wonderful bonus exotic damage. Console - Universal - Constriction Anchor highest bonus. Change them to universal consoles like Bioneural Infusion Circuit (Lobi), Delphic Tear Generator (exchange/lockbox), Tachyokinetic Konverter (Lobi), Temporal Disentanglement Suite (Episode Reward), Zero Point Module (Romulan Reputation), Dynamic Power Redistributor Module (Atlas or Box from exchange), in general anything that boosts. Lt. The Delphic Tear Generator (Lockbox, Exchange) is a channel cone that does increasing Radiation damage based on the number of targets in the cone, additionally debuffing Damage Resistance. $200. TACTICAL CONSOLES: Chronometric Capacitor Constriction Anchor *Can be used from your inventory. Console - Universal - Delphic Tear Generator 20% bonus exotic damage is no laughing matter! plus crit severity and a clicky of dubious damage. Full carriers - as Jupiter - have usually Commander science seat. Reputation traits - Controlled Countermeasures sadly does not boost exotics. . Console - Universal - Delphic Tear Generator Console - Science - Exotic Particle Focuser Console - Science - Exotic Particle Field Exciter. Business, Economics, and Finance. 25% Bonus Exotic Damage T6 Iconian Omega Kinetic Shearing (Rank 2) +12. They are not affected by Weapon Power. Context is For Kings. No description has been changed though. The Temporal engines themselves won't do much for me, though, since my only hull heal is Hazard Emitters. As far as consoles go, things like Delphic Tear, which you have, and Construction Anchor (the best +Bonus Exotic dmg console I believe) come to mind for sci. Take off you Particle Burst, downgrade your Subspace Vortex and place Photonic Officer II. Delphic Tear Generator *Can be used from your inventory. Player may only equip one of these consoles. Delphic tear. Business, Economics, and Finance. Category: Abilities. That's kinda fun. I suggest swapping out Particle Feedback Loop, which only affects weapons, and Unconventional Tactics. This is four times greater then a regular. I think with some better timing and firing cycles, I could certainly use it better, but it’s not quite as potent as even the Neutronic Eddy Generator. Reply DefiantHeretic1 • Additional comment actions. . 50kw Kohler NG/Propane Generator 3/1 phase. Unconventional Systems. You are missing 2 important exchange consoles in constriction anchor and Delphic tear. But there are cheaper ways to improve your performance, too. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area. Assimilated Module. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. 54K subscribers in the sto community. Still, 17K is respectable and bears more testing for sure; the active was better than that of the Vortex Probe or the Delphic Tear in that run even if the stats weren’t quite as awesome. Delphic Tear Generator Auxiliary Ejection Assembly - ability never gets used, passives are pretty good Mycelial Spore Burst - ability never gets used, passives are pretty meh Neutronic Eddy Generator Plasma Storm Module 👑 Mycelium Ambush - ability never gets used, passives are pretty good Lorcas + DM Torp - made the switchBusiness, Economics, and Finance. Otherwise I always do fine with the general recomended consoles on Feli’s S13 quick update: They were Bioneural Infusion Circuit (Lobi), Delphic Tear Generator (exchange/lockbox), Tachyokinetic Konverter (Lobi), Temporal Disentanglement Suite (Episode Reward), Zero Point Module (Romulan Reputation), Dynamic Power. Madison, WI. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread a nd the rest of the consoles: Dark Matter Anomaly, Delphic Tear, Neutronic Eddy Generator, along with Relocate Mines. Business, Economics, and Finance. Delphic Tear Generator Neutronic Eddy Generator Multi-Target Tractor Array Ominous Device Exotic Particle Focuser Restorative Particle Focuser. At 10 stacks, this weapon gains free Beam Overload I firing mode; to self: 2. bonus dmg. 1% crit severity 8) Positive Feedback Loop = +10% exotic damage when using a heal 9) Auxiliary Power Configuration - Offense = +6. Their ability still refers to them as. These weapons have an innate +10 Critical Severity Bonus, and also a chance on hit to provide a small amount of Temporary Hit Points. Crypto Unconventional Tactics does give a boost to both energy, kninetic, and exotic damage but for 20 secs from what I recall- with a 1 min recharge I tend to run Brace for Impact a lot on my keybinds. Lt. r/sto. Maybe eventually I can sacrifice the core and get Nukara 2 piece as well since that shield is just as good. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The Delphic Tear Generator is causing +200 listed damage to my two anomalies and +300 to my sec def, and I caught it for 4. remaining non-science console slots should be used for +Bonus Exotic Damage consoles like the Delphic Tear Generator and Constriction Anchor (lockbox / exchange) or Auxiliary Ejection. It buffs the damage on abilities like Gravity Well, Subspace Vortex, and It's Very Cold in Space (all of which are Science bridge officer abilities). The patch notes said the Delphic Tear Generator console, not the Interphase Quantum Distributor console. Deteriorating Secondary Deflectors are superior to Inhibiting Secondary Deflectors, because their damage proc works immediately, whereas Inhibiting Secondary Deflectors hesitate. It does work whenever a universal console is activated, it's just that it only affects universal consoles that actually deal damage, like Delphic Tear, Plasma Storm, or Ion Storm Generator. Delphic Tear Generator ----- ----- ----- Hangars: 1 : Elite Scorpion Fighters Officers and Crew. The obvious upgrade is the Improved Gravity Well trait and I have. Delphic Tear Generator console Deteriorating Secondary Deflector Neutronic Eddy Generator console from Risian Weather Control Vessel Neutronic Torpedo & 2-piece set from Delta Rep Power Dispersal Channel console from Jem'Hadar Vanguard Warship Radiation Bombardment Matrix console from Palantine Multi-Mission Explorer. Beam: Fire at will I. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. This is a followup to my initial Jarok build last year, incorporating most of the originally planned upgrades as well as many suggestions from the comments. 8%: Over-valued; hard to hit 10 targets: Plasma Storm: 6. Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. Transphasic Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. on Tier 5; +125 on Tier 6) Boff Ability: Delphic Phasing While this trait is slotted, you will gain a stack of Partial Delphic Phasing each time you score a critical hit. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Disruptors are green in color. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. These powerful Phaser cannons are built into the frame of the Andorian Light Escort ship and cannot be equipped on any other starship. Sci: Temp Disentanglement Suite, Delphic Tear Generator, Restorative Particle Focuser x2, Zero Point Energy Conduit Tac: Vul Locator x3 Uni: Vul Locator ( edit brainfarted on this one as this could also the be the Fek'ihri Torment Engine) Business, Economics, and Finance. This console is off of the Edison Temporal Warship. When a hostile targets gets close, the mines will activate and chase the target before detonating with a heavy kinetic damage blast. ago. Right now i would take the delphic i guess, just because its great and you could buy it from the exchange instead of paying 200 lobi:) Delphic Tear Generator has good passive stats, but I tend to slot Sensor Burnout instead because I can't set this one to autocast. You need the Particle Manipulator personal Trait from R&D Science School level 15. which causes rifts to form. . 3% Bonus Exotic Damage --cap of 1) Rep Trait: Quantum Singularity Manipulation (+100 to Science Stats for 8 sec. With 4 Focusers and constant chaining of Aux to Structural you should have 5 stacks pretty reliably. 2. This console can be equipped on any ship, and can be put into any of their console slots. Swarmer Matrix is good for pet-based builds. In the limited testing I did for this, I noticed all weapons and BOFF powers also locked out while the experimental weapon was locking on. You should also consider the Delphic Tear Generator, it's another big dose of cat2 like the Causal Anchor. Regarding the Tree, the issue isn't. Photonic Officer II. The doff has a chance to spawn additional gravity wells; I can't remember the numbers, but with a VR doff you can reasonably expect a second gravity well at some point, and. Once you have 10 counters you will gain the Storm buff. Tactical: Chronometic Polaron Console, [+Torp]X2 Nothing here costs dilithium or requires you to have any reputations even started. I was thinking either antiproton or darker red variant phaser weapons (or simple phaser if I'm going for SC1 aesthetic), cannons/dual cannons and turrets. Delphic Antiproton weapons have a chance to. And the Verne has so much. Delphic Tear Generator happens to offer a passive +20% Bonus Exotic Damage. For eventual ship traits, look into Exotic Modulation first, then Checkmate. Duelist's Fervor (all my pure Tac Escort Alts have it) and Delphic Tear. How's your mobility? I run EPtE1 with EPtS2 and A2S2, skipping RSP and EPtA, but I understand you spent a lot on that Technician, lol. Lorca's console from T5 Disco rep is another one that is a. Never go Exotic without it! Delphic Applications Set: Energy Damage 90' targeting arc to target: __ Antiproton Damage (__ DPS)-10 Weapon Power to self while this weapon is firing Firing cycles apply 1 stack of Delphic Capacitor Overload. Defensive Drone Guardians Epic Also didn't seem to be in the template spreadsheet for some reason. This is a very barebones build that I've just started piecing together today. Delphic Tear Generator (Coneaoe dmg / Infinity Box)!!Defensive Drone Guardians (aoe faw dmg / Lockbox)!! attention, they’re buggy atm. The Delphic Tear is nice because it's a pretty big boost to exotic damage but the Delta set boost all radiation,. 3% Bonus Exotic Damage --cap of 1) Rep Trait: Quantum Singularity Manipulation (+100 to Science Stats for 8 sec. I use it to help get my Control. Your build seems to be lacking in mobility. Radiant Quantum Torpedo Launchers deal low damage but they have a fast recharge. 4 EPG Console - Universal - Ferrofluid Hydraulic Assembly Mk XV Very Rare 3/3 Extra Torpedo's. They are not affected by Weapon Power. Engineering consoles Delphic tear generator (exchange) best console, powerful clicky and passive Constriction anchor (exchange), powerful passive Science 4x restorative particle focusser [EPG][Ctrlx] (fleet research lab) Tactical Heal console (protomatter field projector, Reiterative structural capacitor, shared processing integration (first is. r/sto. Temporal Vortex Probe: 10. If I'm not mistaken, cross-faction consoles packages were removed from the infinity lockboxes. Photon projectiles deal low damage but they have a fast recharge. ago. If you are feeling squishy, the Temporally Shielded Datacore is a better choice for scitorp builds. 400kw Kohler Diesel Generator 1 year warranty Under 400 hours 120 gallon tank. Shields drastically reduce the effects of kinetic damage. Note Twin Beam Arrays are essentially identical to standard or single Beam. On ISE, use Temporal Vortex Probe and Delphic Tear and big buffs here as well. Restorative Particle Focuser [EPG] [CtrlX] Mk XV Epic These consoles give good skill boosts and a proc for Cat 2 Exotic Damage bonus. These would be occupying console slots that you currently have dedicated to stuff like the Delphic Tear Generator, Constriction Anchor, etc. Even then you're better off with a generic exotic booster like a delphic tear generator. To ease myself into it, I thought of buying a science…The gear things I referenced but didn't mention there were the Delphic Tear Generator and Constriction Anchor consoles, those are great, but average around 5 mil ec each. Sui'Mor Temporal Science Vessel (outdated) Last Updated: 6/18/2021 Here's my build that I use to push for maximum DPS. Console - Universal - Delphic Tear Generator Console - Science - Exotic Particle Focuser Console - Science - Exotic Particle Field Exciter 4 Tactical Consoles Console - Tactical - Lorca's Custom Fire Controls Console - Universal. Bio-Molecular Photon Torpedo Launcher can occasionally. darkknightucf Member Posts: 1,546 Media Corps. Increases your Critical Hit Chance in space combat. While this is not necessarily a weakness, we have been spoiled in recent with several 4 Fore sci ships such as the recent Crossfield Science Vanguard, the Krenim Annorax which was the first Science Dreadnought and broke the 3/3 sci ship weapons layout mold, the. Delphic Tear Generator (+20% exotic damage) Hull Image Refractors (+20% ALL damage) <-- everyone should have one There are plenty of other exotic-boosting universal consoles out there, though most come from ships or events and are not as easily obtained. Of course, those same builds were also running Delphic tear, constriction anchor, aux ejector assembly… no reason not to run them all. For example: This ship replaces the Ensign Science with an Engineering station taking away potential survivability powers on. You don’t use any Radiation/Physical/Plasma Damage active abilities from consoles (Delphic Tear, Temporal Vortex, Neutronic Eddy Generator, Plasma Storm, Tholian Web Cannon, etc. Exotic Particle Generator does not buff weapon damage (well, not the direct damage a weapon does anyway). For damage in Ground combat, see Damage type (ground) There are three major damage categories in Star Trek Online: Energy damage is the set of the 6 main types of damage dealt by direct fire ranged energy weapons in space, as well as two other less-common types. the Delphic Tear Generator being the most obvious example. Bridge Officers Power Commander Science Science Team I. Also makes my head spin when I use it. - Delphic tear generator - Physical damage component of the Retrofitted Assimilator - Temporal Vortex Probe - Entangled Quantum Bombardment. Cannot Equip more than 1 of this Item. Withering Photon Torpedo Launcher can occasionally drop from the [Terran Task. a extra pulse phaser beam. CryptoConsole - Universal - Delphic Tear Generator Bonus exotic damage 5 Science Consoles Console - Science - Exotic Particle Field Exciter 75 EPG Console - Universal - Plasma Storm Module Does pretty good damage Console - Universal - Neutronic Eddy Generator Does even more damage than Plasma Storm if placed wellDelphic Tear Generator CrtD, Cat-2 Exotic Damage Boost, Clicky Temporal Vortex Probe Cat-1 Exotic Damage Boost, Turn, Clicky. Shields drastically reduce the effects of kinetic damage. Shields drastically reduce the effects of kinetic damage. Single Target sadness. +5% Critical Severity Sensor Burnout Stand-alone console. Console - Universal - Constriction Anchor Epic Cat 2 exoticTactical consoles - Vulnerability Exploiters that boost your torpedoes, or universal consoles like Delphic Tear Generator for boosting exotic damage. I did have the Particle Generator Amplifier before (and it's rank 2) but figured a 6. Profession: Any Locale: Space Game Description: Delphic Tear emits a highly focus gravimetric projection from your deflector dish. Advanced Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Improved Shield Weakening. Particle Emission Plasma Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. The Rad increase would also increase [Console – Universal – Radiation Bombardment Matrix] Which is currently around 6-10k of my dps. Particle Generator consoles are the ultra-low-end filler while you earn your fleet credits for the particle focusers from the fleet research lab. Posted by u/Vyzantinist - 9 votes and 5 commentsThen it need some good damage dealing consoles like Genesis seed, Micro dark matter anomally, Constriction anchor, Cutting tractor beam, Approaching agony, Delphic tear generator, Temporal vortex probe, Temporal anomaly projector, Tholian webspinner array (yes, still playable). Character Bind On Equip. CryptoDelphic Tear Generator (confirmed) Temporal Vortex Probe (confirmed) Photonic Shockwave (unconfirmed) Tractor Beam (unconfirmed). Kinetic Torpedoes and Mines deal an additional 10% of the damage they deal before resistances are calculated, as a shield-penetrating DoT over 6 a second period. First thing, you need a Mk XV Deteriorating Secondary Deflector. Hey there, So I'm trying to work out my Palatine, for which I'd like to use the aux cannons as the weapons instead of torps (I've got another char doing sci-torp, I'd like her to mix it up a little). Hi everyone. They are not affected by Weapon Power. Bridge Officer Information Power Notes; Officer 1: Lieutenant (. I either. They have a 2. Console - Universal - Delphic Tear Generator Epic Cat 2 exotic & nice clicky. Context is For Kings. Very Rare Delphic Distortion Torpedo Mk XII [CrtH] [Dmg]x2. +1. Terran Somerville Scout Ship. It has passive +15% energy weapon damage for the DEW-Sci fans out there as well as 21. Ship Name. Most very high end sci builds every console slot is taken by a universal console (except fekihri torment engine. And make sure to add the space trait Particle Manipulator (unlocked with R&D Science lvl 15). 4/2 weapon slots, vanguard wingmen, the console to detatch the heavy bassault craft and good stats for manuverability etc overall compared to most other carriers as other carriers usually have worse core stats for turnrate and manuverability. "Particle Generator Amplifier", "Precision", and either "Aux Power Offense" OR "Energy Refrequencer" (depending how squishy you are, ER is a heal). We are not sure exactly how many enemies can be hit by it at once. Just the ones I can come up with now, I'm sure there are more. I took a lot of suggestions…Business, Economics, and Finance. The Chrono set boosts Exotic, energy weapons, and torpedoes. Sounds cool, but what you don't know is that different consoles build these stacks differently. The Chrono set is also featured in pretty much every Exotic-centric build that's been created since its introduction. DECS: colony deflector, romulan or comp engine (moar. Console - Universal - Delphic Tear Generator Epic 4 Tactical Consoles Console - Universal - Ferrofluid Hydraulic Assembly [Console - Tactical - Vulnerability Locator](. Enlightened. Business, Economics, and Finance. Console - Universal - Delphic Tear Generator. Also usually mix in some other random weapon consoles that don’t necessarily match (bombardment, VHC etc). Salvaged Console - Micro Dark Matter Anomaly. Uncommon Photon Torpedo Launcher has one modifier suffix, Rare will have two, Very. on Tier 5; +125 on Tier 6) Boff Ability:Delphic Tear Generator Epic Constriction Anchor Epic Chronometric Capacitor Mk XV Very Rare Interphase Quantum Distributor Mk XV Ultra Rare 1 Hangar Bays Elite Arehbes Frigates Officer Details. All of these, even the lobi ones, can be obtained for far less than a promo ship. DanPMK @danpmk • 6 yr. I haven't actually used SIA myself yet, but the Exotic Calculator says it does almost twice as much damage per tick as Tyken's Rift 1 (not the DSecDef, just Tyken's), and it's. 1413 + sum (All Cat1 only)) * (1 + sum (All Cat2 only)) * * (1 + (resistance modifiers)) There's a few things about Spore-Infused Anomalies that are. Dual Heavy Cannons, Dual Beam Banks,. (Conversely, 4% critH would be equivalent to 7. This weapon was formerly known as Phased Polaron Beam Array, and was changed in the December 21st 2012 patch. Join. Exotic Particle Field Exciter console. I am trying to keep with the original USS Aventine build as…Business, Economics, and Finance. | Console - Science - Exotic Particle Field Exciter Mk XIV [EPG] | Big EPG boost, some buffs to shields Tactical Consoles | Console - Universal - Delphic Tear Generator | 20% Cat 2 boost to Exotic Damage. The console also passively boosts your Exotic damage, making it fairly useful in the long run for any Exotic build. I'm pretty happy with it now, but I'd like to finalize my gear set ahead of the next upgrade weekend, and figure out what the next best bang-for-buck Zen/Lobi/EC upgrades would be so I can. Aside from being passive as people noted, it's popular because it gives bonus exotic damage, also known as "cat2" exotic damage. Remember you want to be closer for Delphic tear. The Creating Delphic Applcations space set of three items is available from the Lobi Crystal Consortium for 200 each. Squeezing in the Delphic Tear Generator and/or Constriction Anchor consoles could be a long term goal. Calm Before the Storm. Delphic Tear Generator Epic House Martok Defensive Configuration Mk XII Very Rare 2pc 2/2 Probably could drop this, but the power and turn rate is nice, as is the crit chance. Sci: Temp Disentanglement Suite, Delphic Tear Generator, Restorative Particle Focuser x2, Zero Point Energy Conduit Tac: Vul Locator x3 Uni: Vul Locator (edit brainfarted on this one as this could also the be the Fek'ihri Torment Engine) BOFFS and DOFFS. Delphic Tear Generator (+20% Bonus Exotic Damage --cap of 1) Constriction Anchor (+25. Transphasic Torpedo Launchers deal average damage with a long recharge and have increased shield penetration. CryptoHit the first group with basic Exotic combo, leading with GW. What are these ships' weaknesses. The CC deflector boosts Exotic, energy weapons, and torpedoes, with the added perk of the Control stat boosting your GW (which Drain won't).